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Jenn aSide
Smokin Aces.
1254
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Posted - 2013.01.31 14:06:00 -
[1] - Quote
Malcanis wrote:Captain Death1 wrote:funny how null needs so much help yet most of the botters in game are from null Sreegs has confirmed that the region with the highest density of bots is... The Forge.
Well, there you go with those "facts" again. Tell me Mal (Can i call you Mal?, yes? Thanks), what is that posters extreme ignorance doing to you? Why can't you just leave him alone?
Don't you know ignorant posting on EVE-O forums is a valid playstyle, by introducing facts you're simply saying "I don't like the way you play forums"?
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Jenn aSide
Smokin Aces.
1255
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Posted - 2013.01.31 14:24:00 -
[2] - Quote
baltec1 wrote:Ginger Barbarella wrote:
They do? Awesome... so you have links to verifiable, reliable info on that other than Holy Unholiness or whatever that tripe was called? Kewl, thanks.
Remember, "Forge is the seat of all botting." Looking for links. Thanks.
Look up last years fanfest security blog and presentation by CCP Sreegs. The Forge is indeed the biggest hive of all.
Allow me: http://evenews24.com/wp-content/uploads/2012/03/01.jpg
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Jenn aSide
Smokin Aces.
1255
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Posted - 2013.01.31 14:30:00 -
[3] - Quote
Malcanis wrote:
Now that one has been provided, may I assume that the evidence hasn't changed your opinion one tiny iota?
Nope, my money is on Ginger running headlong into the Backfire Effect
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Jenn aSide
Smokin Aces.
1256
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Posted - 2013.01.31 15:59:00 -
[4] - Quote
Itis Zhellin wrote:Natsett Amuinn, you seems to be a indy guy. Now tell me, how can a industrialist come to live in sov null and do stuff there without being forced to "work" for his master and be his zombie puppet ? Just curious, nothing else.
Hey guys, here is an exact, perfect example of the type of personality that needs to stay away from null sec (and cooperative mmos all together).
You see it as working for a master, others of us see that question as -"how can I go to null sec and do what I want to without contributing to the greater good and security of the large group of people who make being there possible"- .
Answer: you can't.
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Jenn aSide
Smokin Aces.
1256
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Posted - 2013.01.31 16:08:00 -
[5] - Quote
Rellik B00n wrote:Jenn aSide wrote:You see it as working for a master, others of us see that question as -"how can I go to null sec and do what I want to without contributing to the greater good and security of the large group of people who make being there possible"- .
Answer: you can't.
besides the derail happening here and purely to play devils advocate: if you are part of an alliance that gathers 7 trillion ISK in moon go every year, of which you see none but the players in upper echelons do get some, what does that make you?
A guy with a great ship replacement plan, that's what. The grunt players get access to income sources and null sec stations, + what amounts to free ships (well, that's how it worked in the tech moon holding alliances I've been in).
Not saying that unscrupulous alliance leaders don't exist , but really, who cares, the alliances exist because the grunts defend space, if some alliance boss was making some imaginary space gold off it, good on em.
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Jenn aSide
Smokin Aces.
1258
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Posted - 2013.02.01 13:55:00 -
[6] - Quote
Natsett Amuinn wrote: I don't pvp.
Neither do I most nights, i mostly PvSSARBW (Player vs Serps, Sanshas, Angels, Rogue Drone, Blood Raiders or Whoever) lol.
And it doesn't matter to them at all. ANY change to their advantages (unfair or not) is wrong and evil, so YOU must be wrong and evil and a PvPr who "just hates the way I play the game".
It has to be "personal", because there is no way you could possibly disagree with anything someone elses wants, because everyone is the same and wants the same things I do
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Jenn aSide
Smokin Aces.
1263
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Posted - 2013.02.01 21:50:00 -
[7] - Quote
Mistah Ewedynao wrote:Quote:Just fold up your station and go somewhere else for a week. That is a way to avoid combat that is perfectly scaled to the size of a corp.
well aware of that, it seems like Malcanis thinks that should cost me alot of isk, avoiding the "privledge" of being attacked by a very large enemy, in high sec.
And he's right.
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Jenn aSide
Smokin Aces.
1263
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Posted - 2013.02.01 21:53:00 -
[8] - Quote
Mistah Ewedynao wrote:Malcanis wrote:Mistah Ewedynao wrote: I would like Wardecs fixed so it costs a large corporation MUCH more than it does now for a War Dec. Stop the purely for Lulz wardecs. Presumably you also advocate a similarly increased penalty for corps which refuse to fight or which simply reform under a new name to evade the wardec. If you're asking the aggressor to pay a significant investment to declare a war, then the defenders must also have a similar investment at stake. I will go along with costs that reflect the economic reality. My 4 man industrial corp was recently war-decced by a 100 man + Alliance, nothing but an isk shakedown attempt..PERIOD. Do you actually believe it should cost me a significant amount to dodge that shakedown attempt? Do you, as a CSM candidate, believe that large entities with more isk, people, assets etc should just be able to grief, bully and/or bankrupt small operations just because they can and have more isk to spend?
Can't speak for mal, but for me, the answer is obviously yes. A 4 man industrial corp (worth it's salt) should have enough isk to hire protect/retaliation.
You types want CCP to protect you, but EVE says (you are on your own) "you are on your on your own, find a way to beat their numbers with INTELLECT or CUNNING"
But of course, that's too much to ask isn't it?
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Jenn aSide
Smokin Aces.
1263
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Posted - 2013.02.01 22:11:00 -
[9] - Quote
Mistah Ewedynao wrote:
So you feel there is no room in this game for small groups of like minded people to just mind their business and do what they want?
Yes, as long as they are smart enough to protect it.
Quote: These small groups should have to PAY because some large, bored isk rich Corp war decs them to shake them down?
Yes, either that or get more people (becoming a large group themselves) and fight back.
Quote: Well they can keep deccing me, and will keep using all available game mechanics to make sure they have wasted their isk, and time.
No KM's, no contact just a little hole in their wallet.
and anyone else would too. Handing someone kills is stupid.
But the cost of such protections is too low for a game that it's makers always say is about consequences. What you are saying is the same thing as the anti-suicide ganking types. you think you should be left alone in an mmo to play as you want.
Well, sorry, no. Even should be harsh, and you should only have that which you can defend, nothing more. |
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